|
|
|
|
This talk summarizes
soon-to-be-completed dissertation research at the Media Laboratory at MIT.
|
|
|
|
For the last 20 months
I‘ve been looking at a problem which has been bothering me for the last 12
years … "What happens when process technology takes us to the point
where the computing migrates off the precision engineered mother boards and
onto common surfaces? (furniture, construction material, cloth,)".
|
|
|
|
When this happens,
either the surfaces are going to become complex or the computing is going to
become transparent -- and I'm opting for the transparency. For example,
computing is embedded in a piece of wood, you should still be able to cut it,
shape it, and drives nails into it,
without worrying about the placement of the unseen computing elements.
You should be able to forget that it can compute at all, until you need
computation -- a lot of it.
|
|
|
|
As an extreme
embodiment, we considered the notion of a paintable computer, an instance of
a pinless IC with an on board micro 50 K of memory and a wireless
transceiver, all shrunk down to the size of a large sand kernel,
powered parasitically, replicated by
the thousands, suspended into a viscous medium like paint, and deposited it
on surfaces.
|
|
|
|
My years in the IC
industry left me believing that the hardware is in sight, if not yet in
reach. But there is nothing like a programming model anywhere on the radar. Hence,
my work has focused on the programming model.
|